Still here. Checking out some programming. Decided on Python. Don't ask. Started on Learn Python The Hard Way ( http://learnpythonthehardway.org/ ) and got up to Chapter 39 . It's pretty great and I highly recommend people check it out. It's totally free and you can support the creator either through those previous links or by buying the book on Amazon . Around that time I picked up Learning Python and have been reading through it as well to get some more background on exactly how the program I wrote in LPTHW CH39 even worked. Learning Python also gives me some perspective on the differences between Python 2.x and Python 3.x. Also, started writing programs and scripts to help my do my job, which is nice. Things are good, if not a bit busy. Sorry for not stopping by my own...spot...more often. Anyway, I highly recommend you guys give Python a whirl. Learn Python The Hard Way is actually a pretty great introduction to the language and
I've been reading through China Mieville's Perdido Street Station after previously putting the book down and it's an interesting story. The author has a great way of making every single thing he writes about feel dirty, used, and wretched. I haven't finished the book yet but what I have read is now pretty engaging. Multiple story threads are starting to intermingle and no pleasant outcome seems likely. It's only fitting that this book ends on a down note.
As I'm sure many of you are also doing this week I have been playing a lot of Destiny . I'm enjoying the game and that's the problem: I can already see the beginning of the end when it comes to my enjoyment of this game and it's complicating my current enjoyment. That said, I'm still loving the gameplay. I enjoy the feel of the arsenal. I enjoy the Halo-style encounters that I'm placed in and the close calls that I only barely survived due to some split second decisions. However, unlike the Halo games the gameplay parameters do not feel perfectly crafted and tuned. A layer of randomization has been added over everything: the number of hits needed to take down an enemy is no longer a product of impeccable balance but is now the byproduct of hundreds of dice rolls. When was the last time the game gave me a suitable upgrade for my gear? What are the stats on my primary weapon? What is the level difference between the enemy and myself? Whi